Elika. She is ALWAYS in the fucking way. You have to do a little dance to get her to move. She hangs off your arm. She jumps on your back. She copies your every move. These things take time, which sometimes means the untimely death of your character. AGAIN. In battle, her move is temperamental. Press Y to attack this enemy with Elika's move- "I'll get this one", "I can't reach". Come closer then. "I'm not close enough", "Let me handle this". Make up your fucking mind. By this point of course, your character is a pile of crippled bones.
Delay. When engaged in combat the enemies can hit you to the floor and hit again before you're up. I was cornered by a giant rock and mercilessly pebble-raped until Elika came 'to help'. Sometimes pressing X and B doesn't actually mean you're attacking, it's just a nice way to kill time inbetween beatings. Your ass will get creamed and served back to you. Cold. When the enemy decides to REALLY lay into you with their special moves you have the chance to block by pressing one of five buttons. After the message pops up letting you know you have to hold block to continue, a big flashing A appears but you're still pressing block and it doesn't count. It's pointless and wastes time since you have infinite lives any way, serving only to allow enough anger to build up that you are forced to buy more xbox controllers to replace the shattered remnants of their predecessors.
The A button. Guess what? To wallrun, jump, climb rings, lift yourself off ledges and skim along celings you press A. Why does A do everything? X isn't even used and all B does is serve as secondary ceiling skim button (forgetting this at the last moment is not fun). Y is Elika's everything button, saving you and such. More often than not, her mid fall saving throws you further into the abyss. Murderous bitch.
And the special that allows you to run antigrav around walls. Yeah. What a fucking jar. You can spend up to a minute doing this only to bump into a crack in the bricks and plummet to your death. Restart time. Grr.
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